Sims Archives
Base Game1993

Build your dream city, manage complex infrastructure, and tackle real-world disaster scenarios in this definitive simulation classic.

MacPC
SimCity 2000 (PC)
COMMUNITY

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Game

Overview

This morning, you approved a new solar power plant, designed an underground transportation system, and jumped five points in the polls. Then you raised taxes (and lost 10 points), read two local newspapers, built a zoo, a marina and a library, and pushed your education bill through the city council. It's time for lunch-unless, of course, there's a fire, tornado, earthquake or alien invasion..... SimCity 2000 really brings your city-and its resident Sims-to life. If this game were any more realistic, it'd be illegal to turn it off.

Release date
1993-10-31
Publisher
Electronic Arts
Platforms
Mac ยท PC

Game

Key Features

Real-World Scenarios

Scenario challenges include the 1991 Oakland fire, unemployment in Flint, Michigan, and Hurricane Hugo hits Charleston.

Multi-Level Interface

A multi-level interface makes SimCity 2000 easy to control-but with added depth just below the surface, waiting 'til you're ready for it.

Extensive City Infrastructure

Schools, hospitals, universities, libraries, museums, parks, zoos, stadiums, marinas, prisons, and more are yours to build.

Classic City Import

Imports saved cities from SimCityยฎ and SimCity Classicโ„ข

Core

Game details

Type
Base Game
First release
31 octobre 1993
Platforms
Mac ยท PC

Release

Release calendar

Mac / Macintosh

North America31 octobre 1993

PC / Windows

North America7 fรฉvrier 1995

Development

Studios & development

Primary developer

Maxis

Primary developer

Publisher

Electronic Arts

Availability

Platforms & stores

MacPC

Artwork

Game artwork

Cover
Logo