
Archive profile
About Charles London
Developer
The career record below already preserves this person’s credited work across the archive.
Across the franchise
Games and functions
Each entry preserves the exact role, department and team recorded for this game.
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Development
The Sims House Party (PC,Mac)
Franchise Leadership · Sims Art Director
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Development
The Sims 2 (PC, Mac)
Direction principale, The Sims™ 2 Team · Leadership & Direction, Creative Director
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Development
The Sims 2 Open for business (PC, Mac)
The Sims™ 2 Open for Business Expansion Pack Team · Lead Designers
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Development
SimCity Societies
Production & Design · Electronic Arts · Additional Production
Development
The Sims 2 Castaway (DS)
Special Thanks · Electronic Arts — Special Thanks
Written archive
Articles and interviews
News, previews, interviews and historical documents where this person is tagged.
Previews
GamespotThe Sims 2 Designer Diary #3
GameSpot.com has the third installment of The Sims 2 designer diary. Lucy Bradshaw and Charles London discuss emotions in The Sims 2.
Previews
GamespotThe Sims 2 Designer Diary #2
In this 2003 designer diary, Maxis creative director Charles London discusses developing The Sims 2. He highlights the leap to 3D graphics, complex animations, and a revolutionary genetics system.
Connected archive
Images and videos
These items appear automatically whenever this person is tagged in the Media or Trailers managers.
Images and videos will appear here automatically as soon as this person is tagged in the Core administration.
