
The Sims 2 Designer Diary #2
In this 2003 designer diary, Maxis creative director Charles London discusses developing The Sims 2. He highlights the leap to 3D graphics, complex animations, and a…
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In this 2003 designer diary, Maxis creative director Charles London discusses developing The Sims 2. He highlights the leap to 3D graphics, complex animations, and a…

Electronic Arts announces The Sims Makin' Magic, the final expansion pack introducing spells, magical items, and Magic Town for the PC game.

In this 2003 designer diary, senior producer Tim LeTourneau reveals the planning behind The Sims 2. Maxis evolves the franchise by introducing 3D graphics, Sim DNA,…
In this 2003 GameSpot preview, Andrew Park shares hands-on impressions of The Sims 2, exploring new features like dynamic aging, in-depth social interactions, and the detailed…
Splashing in the gene pool.
Will Wright created The Sims, worked on multiple genres, launched The Sims Online, and won a Robot Wars championship.
Electronic Arts announces The Sims Superstar, an expansion pack allowing players to pursue fame as rock stars, movie stars, or supermodels in Studio Town alongside real-life…

EA announced The Sims Bustin' Out for consoles, letting players take their Sims out of the house into new locations with 40+ characters.

We're excited to announce that development is underway on The Sims 2, a game that will truly take you and your Sims into the next generation.
Electronic Arts announced The Sims™ 2 on May 5, 2003. This next-gen evolution brings 3D graphics, a new genetics system, and lifetime gameplay to the iconic…