Sims Archives
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Histoires de l'univers des Sims

Explorez les actualités, annonces, interviews, aperçus et histoires originaux qui ont façonné Les Sims et SimCity.

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Interviews

The Sims: Bustin’ Out Q&A

Producer Virginia McArthur discusses direct Sim control, new locations, minigames, and GBA-GameCube connectivity for The Sims: Bustin' Out.

◆SIMS ARCHIVES
Previews

Yahoo Previews The Sims 2

In this 2003 preview, Yahoo explores The Sims 2, detailing its leap to 3D graphics, hereditary DNA, and lifespans that play out like interactive reality TV.

Previews

The Sims 2 Designer Diary #2

In this 2003 designer diary, Maxis creative director Charles London discusses developing The Sims 2. He highlights the leap to 3D graphics, complex animations, and a revolutionary genetics system.

Previews

The Sims 2 Designer Diary

In this 2003 designer diary, senior producer Tim LeTourneau reveals the planning behind The Sims 2. Maxis evolves the franchise by introducing 3D graphics, Sim DNA, and generational aging.

◆SIMS ARCHIVES
Previews

GameSpot Looks at The Sims 2

In this 2003 GameSpot preview, Andrew Park shares hands-on impressions of The Sims 2, exploring new features like dynamic aging, in-depth social interactions, and the detailed face-designing tool.

Press Releases

The Sims Bustin’ Out Announced

EA announced The Sims Bustin' Out for consoles, letting players take their Sims out of the house into new locations with 40+ characters.