Sims Archives
◆ THE EDITORIAL ARCHIVE

Stories from The Sims universe

Explore the original news, announcements, interviews, previews and stories that shaped The Sims and SimCity.

✦ 77 preserved articles◆ 8 collections
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◆SIMS ARCHIVES
E-mails

Lucy’s weekly mail – June 12, 2004

In this June 12, 2004 email, Lucy Bradshaw shifts the spotlight to producer Jonathan Knight, who shares his personal background and insights on his contributions to The Sims 2.

Interviews

Interview with Jonathan Knight

In this 2004 interview, producer Jonathan Knight discusses his work on The Sims 2, detailing the new Aspirations system, neighborhood design, and his path to joining Maxis.

E-mails

Lucy’s Weekly e-mail – June 5, 2004

In this June 5, 2004 email, Executive Producer Lucy Bradshaw discusses the final development stages of The Sims 2, highlights a new logo, and encourages fans to create their own websites using the updated fansite kit.

E-mails

Aspirations and Fears

In this May 2004 email, Executive Producer Lucy Bradshaw discusses the central role of wants, aspirations, and fears in The Sims 2, explaining how player decisions drive the success or despair of their Sims.

E-mails

E3 2004: The Sims 2 Demo

In this May 2004 email, Executive Producer Lucy Bradshaw recounts her experience presenting The Sims 2 at E3, highlighting the enthusiastic reception and detailing a dramatic gameplay demonstration centered on the Baxter family's party.

◆SIMS ARCHIVES
E-mails

Introducing The Sims 2 Body Shop

In this May 2004 email, Executive Producer Lucy Bradshaw prepares fans for the upcoming E3 expo and announces the highly anticipated release of The Sims 2 Body Shop, highlighting its extensive character creation tools.

◆SIMS ARCHIVES
E-mails

The Sims 2: Musical Flourishes

In this May 2004 email, Executive Producer Lucy Bradshaw discusses the importance of music in The Sims 2, highlighting the diverse soundtrack and the ability for players to import their own MP3 files.

E-mails

Gardening in The Sims 2

In this April 2004 email, Executive Producer Lucy Bradshaw showcases the new landscaping tools for The Sims 2, highlighting diverse garden styles, realistic plant maintenance, and custom neighborhood decorations.

E-mails

Meet the Team: Darren Futa

In this April 2004 archive, the team highlights Producer Darren Futa, a key figure behind the development of The Sims 2 and the Body Shop tool.

Interviews

Interview with Darren Futa

In this 2004 interview, producer Darren Futa discusses his work on The Sims 2 user interface, the development of the Body Shop tool, and shares a few fun anecdotes from the studio.

E-mails

New Beginnings at Maxis

In this April 2004 email, Lucy Bradshaw introduces herself as the new Executive Producer for The Sims 2, succeeding Luc Barthelet, and provides an update on the team's move to EA’s headquarters.

◆SIMS ARCHIVES
Tchat Discussions

Lucy Bradshaw live in Chat

In this 2004 chat, Lucy Bradshaw answers fan questions about The Sims 2, revealing details on alien pregnancy, toddlers, nightmares, and the Body Shop tool.